Driving recruitment for the Army through immersive digital content

Challenge

There were two main objectives to hit through our work with the British Army. Driving consideration for potential recruits, highlighting the benefits of a career in the Army and reimagining the existing Locker magazine for a digital first 16-24 year old audience.

Solution

Bringing The Locker magazine to life online. This format is interactive and engaging for our mobile-loving audience of 16-24 year olds and the content really pops on the phone. The fluid movement from story to story helps join up the multi-faceted world of Army life (from job role to travel to fitness and friendships).

Solution

Bringing The Locker magazine to life online. This format is interactive and engaging for our mobile-loving audience of 16-24 year olds and the content really pops on the phone. The fluid movement from story to story helps join up the multi-faceted world of Army life (from job role to travel to fitness and friendships).

Results

Our digital immersive story engaged users for 30% longer than the Army’s average website dwell time. On average users spent 4.39m engaging with our digital magazine.

30%

Longer dwell time than other content across the Army website

4.39

Minutes spent engaging with the digital magazine

“The team always take time to really understand our core objectives and come back with exciting ways to deliver against these, it feels like a true partnership.” Emma Fulton, Director of Marketing Operations – British Army / Capita Defence Recruiting Group

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